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Luis R. Perez

Cell: 386-801-4838             Email: lrpgameart@yahoo.com

Education

CG Master Academy (CGMA)

Advanced Substance for Environment Art                                         Dec 2020

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CG Master Academy (CGMA)

Vegetation and Plants for Games                                                       Nov 2020

 

Full Sail University

Bachelor of Science Degree in Game Art                                           May 2015

 

Polytechnic University of Puerto Rico

Bachelor of Architecture                                                                    June 2009

 

Professional Experience

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Senior Level Artist

(Gearbox Software Nov 2020-Present)

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  • Currently working as a level artist for the upcoming game Tiny Tina’s Wonderlands

  • Responsible for set dressing, composition, and designing worlds in UE4

  • Work in collaboration with Level Designers and Content artist to bring life to worlds

  • Current responsibilities include managing maps from begging to end.

  • Responsible for doing quick proxy kits for quick Combat setups, and for concept work

  • Responsible for communicating with Level design and Mission design on Updates on the map to better integrate all the fun elements that comprise the game.

  • Landscape terrain painting, decal placement, interior and exterior architecturally sound buildings that represent the borderlands style with a bit of structural logic and realism to the art.

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Senior Level/Environment Designer

(Id Software Aug 2020)

 

Senior Environment Artist

(Id Software Nov 2019-2020)

 

Environment Artist​

(Id Software May 2015-2019)

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  • Strong asset creation, modeling, texturing and World Building skills.

  • Responsible for making worlds come to life from its inception to completion.

  • Created 2d illustrations for the creation of level layouts and 3rd read art details.

  • Responsible for the art and design of various maps for DOOM ETERNAL and upcoming DLC.

  • Collaborated with Game director, Art lead’s and Designers to achieve the highest quality standard possible.

  • Strong Knowledge in level design and asset creation workflows.

  • Strong organizational skills and ability to manage multiple projects.

  • Traditional art, sketching and drawing skills.

Shipped Titles

 

  • DOOM ETERNAL

  • DOOM ETERNAL Ancient Gods Part 1 (DLC)

  • DOOM ETERNAL Ancient Gods Part 2 (DLC)

  • DOOM (2016)

  • DOOM: Unto The Evil (DLC)

  • DOOM: Hell Followed (DLC)

  • DOOM: Bloodfall (DLC)

  • DOOM: VFR (VR)

  • QUAKE Champions

  • Wolfenstein 2: The New Colossus

Software Experience

 

  • MODO

  • MAYA

  • Zbrush

  • Photoshop

  • Substance Painter

  • Substance Designer

  • Unreal 4

  • Blender 2.94

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